
SYS.BLOG
3/9/2016 Shatterer Dev Update
More explosion testing with actual particle effects in Shatterer, preparing the groundwork for AI and enemy systems.
|Aditya Bawankule
UnityGameDevFPS
Further platform explosion testing, this time with actual visual explosion effects added rather than just invisible force application. The video shows first-person gameplay through the sci-fi facility corridors, with a scoped rifle equipped (Ammo: 10/294). When platforms are triggered they now produce a visible explosion and apply radial force to nearby physics objects, flinging debris and potentially the player. The system needs some tuning around force magnitude and trigger radius, but the core mechanic is working. The next major milestone is implementing enemy AI — giving NPC soldiers proper pathfinding, detection, and combat behavior — which will be the most complex engineering challenge of the project so far.