Procedural Dungeons Unity Toolkit Released

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Procedural Dungeons Unity Toolkit Released

An open-source Unity asset that procedurally generates dungeons and mazes at runtime from tiles or room prefabs, with procedural object population. MIT licensed.

|Aditya Bawankule
UnityGameDevProcedural GenerationOpen Source

This Unity asset procedurally generates dungeons and mazes at runtime. It can build the physical maze from either tiles that make up the walls, floors, and ceilings, or from prefabs of every room type. It also procedurally populates the maze with objects attached to the walls, floors, and ceilings.

Example dungeon generated by the toolkit
An example dungeon generated by the toolkit.
Another dungeon layout example

The code is on GitHub: https://github.com/Legorobotdude/ProceduralDungeons

MIT licensed — use it in your projects freely.