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WebVR Unity Exporter Test
Testing the Mozilla WebVR Unity exporter with three scenes — Campfire, Island, and an interactive default scene — targeting GearVR.
|Aditya Bawankule
WebVRUnityVRWebGLMozilla
Here are a few scenes for WebVR (exported from Unity):
Campfire scene: http://adityabawankule.me/Unity/WebVR/Campfire/index.html
Island scene: http://adityabawankule.me/Unity/WebVR/Beach/index.html
(Sound: "20121014_surf_05.wav" by dobroide of Freesound.org)
Default scene: http://adityabawankule.me/Unity/WebVR/Test/index.html
New default scene, with interaction: http://adityabawankule.me/Unity/WebVR/Build/index.html
The WebVR implementation seems to work for GearVR pretty well (minus some performance issues), but the Cardboard version doesn't seem to work right now, seems to be a Unity WebGL export problem.
Here is the exporter maintained by Mozilla: https://github.com/mozilla/unity-webvr-export
Campfire scene: http://adityabawankule.me/Unity/WebVR/Campfire/index.html
Island scene: http://adityabawankule.me/Unity/WebVR/Beach/index.html
(Sound: "20121014_surf_05.wav" by dobroide of Freesound.org)
Default scene: http://adityabawankule.me/Unity/WebVR/Test/index.html
New default scene, with interaction: http://adityabawankule.me/Unity/WebVR/Build/index.html
The WebVR implementation seems to work for GearVR pretty well (minus some performance issues), but the Cardboard version doesn't seem to work right now, seems to be a Unity WebGL export problem.
Here is the exporter maintained by Mozilla: https://github.com/mozilla/unity-webvr-export