Aditya Bawankule's Blog

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From Vision to Reality: Building AIdeaHub.ai

Hey everyone! I’m thrilled to finally share the story behind my latest project, AIdeaHub.ai, a platform designed to empower solo entrepreneurs, indie developers, and startup dreamers to turn their AI-driven ideas into launch-ready businesses....

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Thoughts on Vibe Coding and Cursor

I’ve spent 10 hours a day the past couple of weeks vibe coding my SaaS as well as several other projects you can see on my GitHub. During that time I have learned a...

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DreamPixel Forge: Local AI Image Generator

I’m excited to announce the release of my latest project: DreamPixelForge, a modern GUI application designed to provide a nice feature filled frontend for Stable Diffusion. You can find the project on GitHub and the official...

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Procedural Dungeons Unity Toolkit released

This asset procedurally generates dungeons and mazes in Unity at runtime. It can build the physical mazes from either tiles that make up the walls, floors, and ceilings, or from prefabs of every room...

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Cubenaut Alpha released

Cubenaut is a game about space exploration in a procedurally generated universe. You explore a new universe every game, and can upgrade your satellite whenever you want. When your satellite runs out of resources, you...

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Zombie Town mobile port released

Zombie Town is now out on the Play Store. Get it here! Zombie Town features intense and endless waves of vicious zombies, who will quickly overpower you if you do not react quickly and shoot...