Posts
- In Thrust We Trust (Upcoming Space Game)
- Procedural Dungeons Unity Toolkit released
- Cubenaut Alpha released
- Zombie Town mobile port released
- VR Education Toolkit – My HackIllinois 2018 entry and Fulcrum GT prize winner
- WebVR Unity exporter test
- Introducing Space Jumper, a platformer
- Zombie Town 2 VR Preview
- ZombieTown VR Port WIP
- ArCore Virtual Forest
- Introducing Zombie Town, a low poly FPS
- ESP8266 powered LED Matrix clock
- Nerf gun tracked in Virtual Reality
- HTC Vive shooting range test 2 (Unity 5)
- Mobile Augmented Reality using Vuforia
- 3D modeling and texturing
- Zombie Island: An Android FPS
- Spedix S250 Pro Racing Quadcopter test flight
- HTC Vive shooting range test (Unity 5)
- DJI F450 Quadrocopter flyway (NAZA)
- 3d printed Hubsan X4 shell
- Shatter SciFi FPS GameDev update 4/2/16: Shooting range gameplay demo
- Introducing Island VR (A Google Cardboard Experience)
- Shatter SciFi FPS GameDev update 3/21/16: Scar-H and Gun Optics
- App released: Campfire VR
- 3/9/2016 Shatterer dev update
- Shatterer FPS GameDev update: New weapons, exploding platforms
- WIP FPS – Shatterer
- Destruction physics in Unity 5
- My first app: VR visualization of Solids of Revolution
More