In order to create a more tactile interface within VR, I have begun designing my own tracked accessory. Currently, I am using a controller for tracking, but this will change in the future. Here are some pictures of the build process:
The finished controller
The dissassembled Nerf Barricade
Since the original trigger was mechanical, I inserted a switch in order to get digital signals from the trigger.
The Arduino that read the button status and reported it to the PC was mounted to the side.
The finished product all wired up to the headset. Future iterations will be wireless.