WIP FPS – Shatterer
I have started working on my end goal project, a Sci – Fi FPS. Here are a few quick videos to showcase what I have done so far.
A quick level design test, with enemies, baked navmeshs, and world collision.
A quick test of zoomed scopes using scope mounted cameras and render textures. WebGL test here.
Implementing more weapons into the RFPS system, in this case a AK-12 and a PM-40.
Very very early animations and characters test. These took me a while to figure out, but I think I should have them looking much better soon.